Summary
The Bandit Arc covers the early Orbos missions focused on defending settlements and breaking the power of local raiders. *1
These missions establish Orbos as a lived-in refuge world rather than only a political stage for the Divine Emperor. They focus on settlements, raids, and the ordinary insecurity that persists before the palace-centered missions begin, making the arc one of the clearest looks at how local residents suffer from fractured order and weak protection far from the center of power. *1
Missions
The fighting centers on settlement defense, frontier pressure, and places such as Arkania within the wider Orbos refuge world. *1