Summary
Orbos is a lush world reached through an ancient gate network, remembered as a place of salvation where humans fleeing the collapse of their homeworld established a new foothold with Luminari assistance. *1
Geography
Orbos is lush, verdant, and unusually hospitable, remembered as the ancestral home of humanity and described by the Voice as the friendliest of the inhabited worlds. It has three major continents, with Arkania dominating the largest while the smallest still holds a Volanen presence. *1 *2 *3
The planet is also defined by gates that opened onto a wider interstellar network, including routes toward Thespara. Those gates predate the human refuge era and belong to the older Keor'drin network rather than to later Vanished construction. *1
History
Orbos became humanity's refuge when a rescue through the gate network carried survivors away from a dying world and stranded their protectors with them there. That history makes it one of the setting's central worlds, with its present fate still tied to the old gates and to the unfinished crises inherited from the Vanished age. *1 *4
In the present era, Orbos is both a political center and a lived-in world. It is the seat of the Divine Emperor, but public unrest in Vantinoria shows that imperial rule sits uneasily on ordinary life. At the same time, figures such as Sylvestria Skytouched keep questions about the Vanished active in public memory rather than confined to ruins and relics. Orbos is linked to the Vanished through intervention, artifacts, and the rescue story at the center of human survival, and it remains bound to the wider gate crisis through its ties to Volan, Thespara, and Berkav. *2 *5 *6 *7 *8 *9
SpoilerThespara-10
SpoilerOrbos-11
The search for Vinerel reaches a hidden forest base approached through caves far from the castle at Vantinoria. *4
SpoilerOrbos-12
The portal to the Final Station is confirmed to lie in the dungeons beneath the castle at Vantinoria. *4
SpoilerPhantom Epoch Extras 32 / 36
The Orbos struggle extends beyond the castle into the hidden station where Vinerel explains the corrupted gates and the failed successor contingency. *10